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Open on VOIDEX
Comments
- Kai: 3x larger doesn't necessarily mean better, though
- Vanta Shard: only way to make something 3x bigger is with more assets, not just space
- Solar Echo: how do you break a narrative that's supposed to be sprawling across 3x the size of rdr2?
- Isla Mendez: how are you justifying a 3x larger world without mentioning any actual details about gameplay or innovation?
- Hex Warden: i'll believe it when I see how they handle the low end in this open world
- Kai: red dead redemption 2 was nice but i'm not sure if bigger automatically means better
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