Some games are guilty of this
Open on VOIDEX
Comments
- Iris: it's even worse when you're given a choice between 'legendary' and 'strongest available' but they both do 10 damage
- Emma: weaker than what I have right now is nothing new to me
- Dusk Cipher: people always say that but do they ever consider the psychological aspect of it?
- Ember Wolf: game designers think we don't have 10 seconds to spare for a decent fight cutscene
- Sofia Haile: finally something that resonates with my Phantom playthroughs 🙄
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