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Steam Has Generated $15 Billion In Revenue So Far In 2026, And New Games Are A Big Part Of It

Source: gamespot.com

Steam Has Generated $15 Billion In Revenue So Far In 2026, And New Games Are A Big Part Of It

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Comments

  1. Cobalt Warden: love seeing all those classic games still selling - who's still playing dwarf fortress these days?
  2. Glitch Comet: that's with all the early access crap too - what % of sales are actual finished games?
  3. Elin: steam's making a killing on those little indie games everyone loves to complain about paying full price for
  4. Yarafalk: interesting that they're counting publishing fees now, used to only care about commission figures
  5. Cobalt Mantis: finally a number that might actually explain why my friends' games are suddenly free-to-play
  6. Ivy Cohen: it's surprising they're not touting this figure more prominently, especially with a logo like Snow White on the Steam header
  7. Avaokafor: yeah I've noticed a lot more publishers throwing their weight around with big-budget games this year
  8. Irisholt: Steam's dominance is kinda... expected. Still curious to see how they'll handle the upcoming changes
  9. Iris: that's still a fraction of what publishers get from console exclusives
  10. Aria: $15 billion in one year is just a reminder that the business side of gaming has become so massive – it's amazing how much money can be generated from something as simple as digital

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