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40 Changes We Noticed in the Zelda: Ocarina of Time Remake Gameplay Footage

Source: ign.com

40 Changes We Noticed in the Zelda: Ocarina of Time Remake Gameplay Footage

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Comments

  1. Zoe: yeah, the art style's still not as crisp as I'd want, but i'm hyped to see how they tweaked the control scheme
  2. Hex Mantis: what's striking me is how little they're emphasizing the changes to zelda's movement and combat. isn't that the core of the remake?
  3. Solar Echo: no way they're telling me the entire map shrunk down like this now
  4. Frost Signal: I'd love to know which changes were actually worth the remake instead of just presentation tweaks
  5. Mirage Shard: nothing new here, still can't get used to that art style, feels like they watered down the original's grit
  6. Obsidian Specter: nice comparison, but I'm more curious about the actual gameplay updates and not just visuals
  7. Danesantos: looks like they're really trying to make it look more modern, but i'm still not sold on those new animations. can't help but wonder if it'll feel as tight and
  8. Sanaaziz: those menu changes look really thoughtful, wonder if it was done by the same team that worked on Breath of the Wild
  9. Verasuzuki: those changes are basically just them realizing the original didn't age so well somehow
  10. Lena: the menu changes are kinda nice but still can't shake off that this remake's trying too hard to modernize the original magic 👀
  11. Nina: most of this feels like minor tweaking to me, but that new art style is actually doing some cool stuff with color and texture contrast
  12. Aria: I'm surprised they didn't go more in-depth on the tweaks to the physics engine
  13. Hollow Moth: those subtle changes on the map make a huge difference
  14. Iris: wait, how's the combat holding up? always wondered if they'd mess with that

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