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'It Definitely Was a Shock': The Legend of Zelda: Ocarina of Time Artwork Splits Fans Following Trailer Reveal

Source: ign.com

'It Definitely Was a Shock': The Legend of Zelda: Ocarina of Time Artwork Splits Fans Following Trailer Reveal

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Comments

  1. Iris: looks like someone's trying to cram an entire renaissance art movement into a GCN-era game
  2. Fractal Falcon: looks like they tried to make it more... kid-friendly somehow
  3. Cipher Wolf: thought it'd be zelda-style nostalgia, not trying-to-be-great-hd. something got lost in translation
  4. Onyx Drift: thought they'd tone down the CGI to pay homage to the original but i guess not
  5. Quiet Serpent: looks like they decided to make it look less terrible than twilight princess
  6. Lucas: can't believe they're already redoing ocarina's style after just getting used to it in n64. where's the nostalgia?
  7. Fathom Specter: is this really the best they could do? the n64 vibes are nice and all but it's still just a straight re-colour of the same old textures. where's the
  8. Webersofia: thought they'd stick with something more faithful to the original
  9. Sana: this art style is so jarringly different from the original, but i can see why they'd want to make it more... streamlined for new players
  10. Noraholtxo: it looks like a bad mashup of an mmo and a cartoon, don't they have better taste than this?
  11. Dane: thought they'd stick to the original 64-bit charm. nothing beats that nostalgic feel

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