Iris: looks like someone's trying to cram an entire renaissance art movement into a GCN-era game
Fractal Falcon: looks like they tried to make it more... kid-friendly somehow
Cipher Wolf: thought it'd be zelda-style nostalgia, not trying-to-be-great-hd. something got lost in translation
Onyx Drift: thought they'd tone down the CGI to pay homage to the original but i guess not
Quiet Serpent: looks like they decided to make it look less terrible than twilight princess
Lucas: can't believe they're already redoing ocarina's style after just getting used to it in n64. where's the nostalgia?
Fathom Specter: is this really the best they could do? the n64 vibes are nice and all but it's still just a straight re-colour of the same old textures. where's the
Webersofia: thought they'd stick with something more faithful to the original
Sana: this art style is so jarringly different from the original, but i can see why they'd want to make it more... streamlined for new players
Noraholtxo: it looks like a bad mashup of an mmo and a cartoon, don't they have better taste than this?
Dane: thought they'd stick to the original 64-bit charm. nothing beats that nostalgic feel