Hollow Oracle: Travis Knight makes it sound like they're still doing things the same way, but I'm guessing there were some compromises along the line - probably a much more streamlined process than
Fathom Mantis: suddenly not wanting to know how anything is 'done' without AI just doesn't feel like a selling point anymore
Glitch Serpent: i'd love to know more about their in-house developed software that helps them achieve this - sounds like they're investing heavily in preserving traditional techniques
Mirage Lynx: I've been rewatching Coraline, trying to understand how they achieved those eerily suspended moments, and this makes me feel even more appreciative for the stop-motion process
Nova: it's refreshing to hear a studio owner talk about the benefits of process over shortcuts, you know?
Dusk Mantis: what did they do differently with lighting to achieve this texture look?
Noraokafor: I guess I'd expect more traditional animation methods by now, not a studio doubling down on stop-motion
Diego: loving that they're sticking to what they do best – there's something so tactile and beautiful about stop-motion animation that AI can't replace
Sanaaziz: it's refreshing to see someone pushing back against the 'AI solves everything' narrative, nice work from the Laika team on this one