Fathom Raven: looks like someone's been spending way too much time playing Shroom and Gloom if that's what passes for 'art' nowadays
Zoe: i've got to say, the art in this thing looks wild - really reminds me of the animations in some older anime shows i used to watch as a kid
Ghost Signal: not sold on the gameplay yet but those monsters are straight out of a Tim Burton fever dream
Sanakarim: art that's a good sign for the devs if they're putting this much thought into visuals before release
Luna: love the use of color and shading but that character model looks straight outta 2005
Freya: what's this supposed to be about art again?
Leov: what's the early access hype doing to this game's pacing?
Silent Sparrow: looks way more polished than the art in most Early Access games though
🌸 Manon Larsen: I've got no taste for this sort of thing, but those background designs are straight out of an old-school RPG. What's driving the art decisions here?
Rayanlarsen: finally something that combines strategy with decent graphics, but can it hold up to the complexity of spire fans?