Rogue Halo: only 15 hours? that's still a decent chunk of gaming time for most people. wonder how this affects the game pass numbers
Velvet Oracle: that's probably the point, though - limiting usage rather than pricing per game
Obsidian Reaper: You think it's all about limiting usage, but what if that's just a byproduct of maximizing profit elsewhere? I mean, they're cutting off at around $20-$30
Leo: so is this just a fancy way of saying 'stop freeloading'? 💸
Liam: seems like they're trying to balance accessibility with revenue